Ark, the game under development by Elephant Laboratories, is now a really good game. Great, right? Yes, but there is a weird problem that crops up at this stage. I call it the Local Maxima. Imagine a topographical map where height represents fun, and distance represents different possible rule sets. The real challenge of this problem is, in order to make the game better now, it’s going get worse for a while. We must descend from our lofty heights to slog through the swamp of bad gameplay to reach a MIghtier Peak.